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When you're researching an HDTV, you often find yourself reading what others have posted at various forums such as AVS.
In those forums they tend to use a lot of jargon and lingo that a
casual TV watcher may not understand, be aware of, or for that matter
even care about. Today we'll try to define a few of them and add some
clarity around the whole subject. As a "spoiler warning" if you own an
HDTV, especially a rear projection HDTV, be warned. We'll talk about
some issues that can appear on the screen that you may have never
noticed before. If you start to look for them, you might start to
actually see them. If you prefer to live in ignorant bliss, you might
want to skip this feature.
HDTV Terms from the Forums
Silk Screen Effect, SSE
The
Silk Screen Effect, often referred to as simply SSE, applies only to
rear projection televisions such as DLP, LCD and LCoS. Some times,
when viewing white or other very bright colored objects, you see what
appears to be the texture of the screen itself in front of the image.
This gives the appearance that you're watching the content through a
silk screen. Some also describe it as an unnatural shimmering or
sparkling on those bright areas. It can be greatly reduced with proper
calibration. Typically reducing brightness and contrast, and to some
extend adjusting picture control, can nearly eliminate the issue.
Screen Door Effect, SDE
The
next acronym on the list is SDE or Screen Door Effect. This applies to
all digital, or fixed pixel, televisions including rear-projection,
plasma and flat panel LCD. If you own one, feel free to investigate
this for yourself. When you get close enough to the screen you can
actually see gaps between the pixels, producing what appears to be a
grid on the screen. From that vantage point, it appears as though
you're watching TV though a window screen or screen door. All digital
televisions have this issue, but the larger the pixels the more
pronounced the effect. For example the old EDTV (480p) plasmas were
infamous for screen door effect, whereas you can only see it on newer
1080p units when you're incredibly (uncomfortably) close to the
screen. The only way to eliminate SDE is to move further away from the
screen.
Rainbow Effect
Rainbows
are a DLP only phenomenon, specifically single-chip DLP. They have
mostly been eradicated in the newer models, especially the LED based
units. Traditional, bulb-based DLP televisions use a rapidly spinning
color wheel to put color on the screen. The traditional color wheel
has red, blue and green segments, and the bulb illuminates the screen
in color by shining enough light through each segment that it blends
together to form the color you want to see on screen. As a result only
one color is actually on the screen at any given time. It is possible
for some people to see this formation occurring and perceive it as a
rainbow of the three distinct colors. It usually happens when a bright
image appears on a very dark background, and for some only happens when
they pan their eyes across the screen. There is no way to reduce the
effect in an existing television set. Manufacturers have eliminated it
by using faster color wheels with more color segments. LED based DLP
televisions refresh fast enough that the effect is all but eliminated.
Refresh Rate
A
television's refresh rate describes how often a new image can be
displayed on screen. Unlike prior analog technologies (CRT) where the
entire screen was redrawn periodically, the new digital TVs only need
to update the pixels that have changed since the last time an image was
displayed. So the refresh rate essentially describes how often the
display will check to see if any pixels need to be updated. All HDTV
technologies have a refresh rate that should match or exceed the
maximum number of video frames that can be shown per second. As the
name implies, it is a rate, witch mathematically is the inverse of
time, so the larger number the better. A refresh rate of 120Hz is
better than a refresh rate of 60Hz.
Frame Rate or Frames per Second, FPS
It
is important to note the distinction between frame rate and refresh
rate. Frame rate typically describes the video content a television
will display. Again, the higher number the better because the more
video frames you get per second, the smoother the motion appears on the
display. So 60 fps is usually considered better than 30 fps, although
film is typically shot in 24 fps, so preserving that original rate is
often desirable. A screen must have a refresh rate that equals or
exceeds the minimum fps you want to watch. Obviously if you're trying
to view 60 frames per second, but only refreshing the screen 30 times
per second, you'll only see every other frame. Similarly, if the
refresh rate of the screen is not a even multiple of the frame rate,
the display will need to do some complex math to determine how to show
what frames and for how long. Otherwise some frames will appear for
multiple refreshes and others will appear for only one. This causes
really choppy motion on screen.
Response Time
Often
confused with refresh rate, response time measures how quickly a
display can update an individual pixel. As a measure of time in this
case, the smaller number the better. We'd like for the response time
to be instantaneous, or nearly 0. Technically, response time is how
long it takes for an individual pixel to go from black to white and
back to black again. LCD is the only technology that has ever really
suffered from slow response times; Plasma has almost instant response
and DLP is very fast as well. With slow response times it's possible
for images, or "shadows" of images to appear on screen longer than they
should. This is often referred to as ghosting or smearing. In the
early days of LCD TV, a 16 ms response time was deemed adequate for
home video, but 12 was necessary for gaming. Most modern LCD TVs have
a response time of 8ms or less, making it almost impossible for most
people to see any ghosting.
In-Plane Switching, IPS
Along
with slow response times, another known on early LCD televisions was
their very narrow viewing angle. Off angle viewing was, let's just
say, less than ideal. The advent of in-plane switching solved that
problem. The technology itself gets a little too involved to discuss
on the show, but it's important to know the LCD TVs with IPS have a
practical viewing angle that rivals plasma. Early versions of IPS
caused significant slowdown in response times, as high as 50ms. A
newer version of IPS, called Super In-Plane Switching (S-IPS) offers
all the benefit of IPS at the faster response times required by modern
HDTV viewers.
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